public class BasicDesktopIconUI.MouseInputHandler extends MouseInputAdapter
BasicDesktopIconUI.| Constructor | Description |
|---|---|
MouseInputHandler() |
| Modifier and Type | Method | Description |
|---|---|---|
void |
mouseDragged(MouseEvent e) |
Invoked when a mouse button is pressed on a component and then
dragged.
|
void |
mouseMoved(MouseEvent e) |
Invoked when the mouse cursor has been moved onto a component
but no buttons have been pushed.
|
void |
mousePressed(MouseEvent e) |
Invoked when a mouse button has been pressed on a component.
|
void |
mouseReleased(MouseEvent e) |
Invoked when a mouse button has been released on a component.
|
void |
moveAndRepaint(JComponent f,
int newX,
int newY,
int newWidth,
int newHeight) |
mouseClicked, mouseEntered, mouseExited, mouseWheelMovedclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmouseClicked, mouseEntered, mouseExitedpublic void mouseReleased(MouseEvent e)
MouseAdaptermouseReleased in interface MouseListenermouseReleased in class MouseAdapterpublic void mousePressed(MouseEvent e)
MouseAdaptermousePressed in interface MouseListenermousePressed in class MouseAdapterpublic void mouseMoved(MouseEvent e)
MouseAdaptermouseMoved in interface MouseMotionListenermouseMoved in class MouseAdapterpublic void mouseDragged(MouseEvent e)
MouseAdapterMOUSE_DRAGGED events will continue to be
delivered to the component where the drag originated until the
mouse button is released (regardless of whether the mouse position
is within the bounds of the component).
Due to platform-dependent Drag&Drop implementations,
MOUSE_DRAGGED events may not be delivered during a native
Drag&Drop operation.
mouseDragged in interface MouseMotionListenermouseDragged in class MouseAdapterpublic void moveAndRepaint(JComponent f, int newX, int newY, int newWidth, int newHeight)
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